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2 Commits
a4a4caebdf
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cd5252d5be
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cd5252d5be | ||
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681f01ffa6 |
4
Colors.pde
Normal file
4
Colors.pde
Normal file
@@ -0,0 +1,4 @@
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color C_WHITE = color(255,255,255);
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color C_BLACK = color(0,0,0);
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color C_RED = color(250, 40, 40);
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color C_YELLOW = color(177, 255, 51);
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@@ -65,6 +65,11 @@ class Equipe {
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this.tour++;
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}
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void decTour() {
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if (this.tour==0) return;
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this.tour--;
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}
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void setTour(int tour) {
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this.tour = tour;
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}
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18
Pion.pde
18
Pion.pde
@@ -3,11 +3,13 @@ class Pion extends Position {
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boolean lazored, animated = false;
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int timer;
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float savedRadius;
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color bgColorHover;
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Pion(int id) {
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super(id);
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this.bgColor = color(0, 0, 0);
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this.textColor = color(240, 240, 80);
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this.bgColor = C_RED;
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this.bgColorHover = C_YELLOW;
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this.textColor = color(0, 0, 0);
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this.posX = floor((displayWidth-margin*2)/nombreEquipes)*id+radius/2+margin;
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this.posY = displayHeight-46;
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this.radius = 30;
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@@ -35,12 +37,13 @@ class Pion extends Position {
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}
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color getBgColor() {
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if (this.animated && this.lazored) return color(random(200, 255), random(50, 150), random(50, 150));
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return this.dragged? color(177, 255, 51): this.hovered? this.textColor: this.bgColor;
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if (this.animated && this.lazored) return color(random(200, 255), random(0, 100), random(0, 100));
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if (((frameCount-id) % 10)==0) return C_WHITE;
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return this.dragged? C_YELLOW: this.hovered? this.bgColorHover: this.bgColor;
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}
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color getTextColor() {
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return this.dragged? color(0): this.hovered? this.bgColor: this.textColor;
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return this.dragged? C_BLACK: this.hovered? this.textColor: this.textColor;
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}
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void hoverStop() {
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@@ -82,7 +85,8 @@ class Pion extends Position {
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if (!this.lazored) return;
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PVector target = new PVector(p.posX, p.posY);
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LAZOR(new PVector(245, 158), target);
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LAZOR(new PVector(displayWidth-245, 158), target);
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//LAZOR(new PVector(245, 158), target);
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//LAZOR(new PVector(displayWidth-245, 158), target);
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LAZOR(new PVector(mouseX, mouseY), target);
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}
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}
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46
Plateau.pde
46
Plateau.pde
@@ -47,6 +47,7 @@ void setup() {
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Scoreboard.applyScores();
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}
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// positionnement des pions sur une case, répartis en cercle si ils sont plusieurs
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void drawAround(int score) {
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//println("draw around", score);
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for (int i=0; i<positionTable.getRowCount(); i++) {
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@@ -70,6 +71,7 @@ void drawAround(int score) {
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}
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}
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// fonction appellée à chaque mouvement de souris
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void mouseMoved() {
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for (int i = 0 ; i < equipes.length; i++) {
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Equipe e = equipes[i];
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@@ -114,6 +116,7 @@ void mouseMoved() {
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}
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}
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// fonction appellée à chaque appui du clic
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void mousePressed() {
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for (int i = 0 ; i < equipes.length; i++) {
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Pion p = equipes[i].pion;
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@@ -125,16 +128,25 @@ void mousePressed() {
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}
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}
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if (Scoreboard.mouseHover()) {
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Scoreboard.toggleDisplay();
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}
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//if (Scoreboard.mouseHover()) {
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// Scoreboard.toggleDisplay();
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//}
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Equipe clicked = findClosestEquipeFromMouse();
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//if (!clicked.pion.dragged) {
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clicked.incTour();
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Scoreboard.save();
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println("Clicked on Equipe", clicked.id+1, "set tour to ", clicked.tour);
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//}
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float eD = dist(clicked.posX, clicked.posY, mouseX, mouseY);
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if (eD<=clicked.radius/2) {
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// désactiver l'incrémentation si le pion était encore à son emplacement d'origine
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//if (!clicked.pion.dragged) {
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if (mouseButton == LEFT) {
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clicked.incTour();
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} else if (mouseButton == RIGHT) {
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clicked.decTour();
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}
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Scoreboard.save();
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println("Clicked on Equipe", clicked.id+1, "set tour to", clicked.tour);
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//}
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}
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if (!EDITING) return;
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for (int i = 0 ; i < positions.length; i++) {
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@@ -148,6 +160,7 @@ void mousePressed() {
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}
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}
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// fonction appellée à chaque déplacement appuyé (drag)
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void mouseDragged() {
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for (int i = 0 ; i < equipes.length; i++) {
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Pion p = equipes[i].pion;
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@@ -170,6 +183,7 @@ void mouseDragged() {
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}
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}
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// fonction appellée à chaque relâchement du clic
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void mouseReleased() {
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for (int i = 0 ; i < equipes.length; i++) {
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Pion p = equipes[i].pion;
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@@ -190,6 +204,7 @@ void mouseReleased() {
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}
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}
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// fonction appellée à chaque mouvement de molette
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void mouseWheel(MouseEvent event) {
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for (int i = 0 ; i < equipes.length; i++) {
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Equipe e = equipes[i];
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@@ -263,11 +278,13 @@ Equipe findClosestEquipeFromMouse() {
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return closest;
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}
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// test de présence du fichier en paramètre
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boolean fileExists(String filename) {
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File f = dataFile(filename);
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return f.isFile();
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}
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// LAZOR !!!
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void LAZOR(PVector source, PVector target, int noiseLevel) {
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stroke(random(0, 255), random(0, 100), random(0, 100));
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strokeWeight(random(0,3));
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@@ -278,6 +295,7 @@ void LAZOR(PVector source, PVector target) {
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LAZOR(source, target, 0);
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}
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// RECTANGULAR LAZOR !!!
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void LAZORECT(float posX, float posY, float width, float height) {
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stroke(random(0, 255), random(0, 100), random(0, 100));
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strokeWeight(random(0,3));
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@@ -289,23 +307,33 @@ void LAZORECT(float posX, float posY, float width, float height) {
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//LAZOR(new PVector(posX, posY+height), new PVector(posX, posY));
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}
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// boucle d'affichage appellée plusieurs fois par seconde (~60)
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void draw() {
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println(frameRate);
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// afficher l'image de fond
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image(backgroundImage, 0, 0, displayWidth, displayHeight);
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if (!Scoreboard.display) image(titleImage, 0, 0, displayWidth, displayHeight);
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// afficher le titre si le scoreboard est masqué
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// if (!Scoreboard.display)
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image(titleImage, 0, 0, displayWidth, displayHeight);
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// afficher le scoreboard
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Scoreboard.draw();
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// mettre à jour les équipes
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for (int i = 0 ; i < equipes.length; i++) {
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equipes[i].update();
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}
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// recharger les scores depuis le fichier csv
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if (millis() > timer + 2000) {
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Scoreboard.reloadFromDisk();
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timer = millis();
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}
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// si on est pas en mode édition, arrêter là
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if (!EDITING) return;
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// afficher les positions à éditer
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for (int i = 0 ; i < positions.length; i++) {
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positions[i].draw();
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}
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@@ -3,7 +3,7 @@ class Scoreboard {
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String dataSource; // nom du fichier csv
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Table table;
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boolean autoload = true; // chargement et rechargement automatique
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boolean display = false;
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boolean display = true;
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float posX, posY, width, height; // position et dimensions de l'afficheur
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Scoreboard() {
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@@ -17,10 +17,10 @@ class Scoreboard {
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void setup() {
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if (autoload) this.load();
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this.posX = 348;
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this.posY = 59;
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this.width = 1239;
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this.height = 158;
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this.posX = 1548;
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this.posY = 0;
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this.width = 300;
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this.height = 118;
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}
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// charge ou génère le tableau des scores
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@@ -131,64 +131,80 @@ class Scoreboard {
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}
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void draw() {
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if (!this.display) return;
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//if (!this.display) return;
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int count = 0;
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//int podium = 3;
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int margin = 60;
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float offsetX = this.posX+this.width+10;
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float offsetX = this.posX;
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float offsetY = this.posY;
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float lastX = 0;
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rectMode(CORNER);
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fill(color(0, 0, 0, 100));
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stroke(color(0, 0, 0));
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strokeWeight(1);
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rect(this.posX, this.posY+20, this.width, this.height);
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// pour chaque score de 50 à 1
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for (int i=50; i>0; i--) {
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// on limite aux 5 premières équipes
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if (count==5) break;
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// récupération des équipes à ce score
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Iterable<TableRow> rowsIterable = this.findEquipesByScore(i);
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ArrayList<String> teams = new ArrayList<String>();
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for (TableRow row : rowsIterable) { teams.add(row.getString("equipe")); }
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// arrêter la boucle si on est hors du cadre d'affichage
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if (offsetX-margin<=this.posX) break;
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//if (offsetX-margin<=this.posX) break;
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// passer cette itération si aucune équipe à afficher
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if (teams.size()==0) continue;
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// affichage du score
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fill(color(0,0,0));
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rect(offsetX-66, offsetY+20, 55, 50);
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rect(offsetX, offsetY+20, 55, 50);
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fill(color(240, 240, 80));
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stroke(color(0, 0, 0));
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strokeWeight(1);
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textFont(quicksandFont, 40);
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String text = str(count+1);
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// correction de positionnement horizontal
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float localMarginX = (i<=9)? margin-14: (i>=40)? margin+8: margin;
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localMarginX = (teams.size()>1)? localMarginX+((teams.size()-1)*margin)/2: localMarginX;
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//text(i, offsetX-margin, offsetY+margin);
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// selon largeur du texte
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//float localMarginX = (i<=9)? margin+14: (i>=40)? margin-8: margin;
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float localMarginX = count==0? 10: 0;
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// selon nombre d'équipes à afficher pour ce score
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// localMarginX = (teams.size()>1)? localMarginX+((teams.size()-1)*margin)/2: localMarginX;
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//fill(color(0, 250, 0));
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text(i, offsetX-localMarginX, offsetY+margin);
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text(text, offsetX+localMarginX, offsetY+margin);
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localMarginX = count==0? 20: 25;
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textFont(quicksandFont, 20);
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text = count==0? " er": "e";
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text(text, offsetX+localMarginX, offsetY+margin-16);
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// affichage des équipes
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for(int j=0; j<teams.size(); j++) {
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float subLocalMarginX = (int(teams.get(j))<=9)? margin-10: (int(teams.get(j))>=40)? margin+4: margin;
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subLocalMarginX -=4;
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// correction de positionnement horizontal
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// selon nombre d'équipes à afficher pour ce score
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float subLocalMarginX = ((teams.size()-j)*margin)-margin/2;
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//subLocalMarginX = (teams.size()>1)? localMarginX+((teams.size()-1)*margin)/2: localMarginX;
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fill(color(240, 240, 80));
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circle(offsetX-(margin*(j+1))+20, offsetY+(margin*2)-12, 50);
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circle(offsetX+subLocalMarginX, offsetY+(margin*2)-12, 50);
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fill(color(0, 0, 0));
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textFont(quicksandFont, 32);
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//text(teams.get(j), offsetX-(margin*(j+1)), offsetY+(margin*2));
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//fill(color(0, 250, 0));
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text(teams.get(j), offsetX-(subLocalMarginX*(j+1)), offsetY+(margin*2));
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// selon largeur du texte
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subLocalMarginX = (int(teams.get(j))<=9)? (int(teams.get(j))==1)? subLocalMarginX-6: subLocalMarginX-8: (int(teams.get(j))>=40)? subLocalMarginX-20: subLocalMarginX-15;
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text(teams.get(j), offsetX+subLocalMarginX, offsetY+(margin*2));
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count++;
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}
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line(offsetX-(margin*teams.size())-10, offsetY, offsetX-(margin*teams.size())-10, offsetY+this.height);
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lastX = offsetX-(margin*teams.size())-10;
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offsetX -= margin*teams.size();
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//line(offsetX-(margin*teams.size())-10, offsetY, offsetX-(margin*teams.size())-10, offsetY+this.height);
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lastX = offsetX+(margin*teams.size())-10;
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offsetX += margin*teams.size();
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}
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noFill();
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stroke(color(0, 0, 0));
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rect(lastX, this.posY, margin*count, this.height);
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//rect(lastX, this.posY, margin*count, this.height);
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}
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}
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Binary file not shown.
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Before Width: | Height: | Size: 994 KiB After Width: | Height: | Size: 506 KiB |
Reference in New Issue
Block a user