Changement de couleur et ajout d'une animation des pions

master
Adrien W 1 year ago
parent 681f01ffa6
commit cd5252d5be

@ -0,0 +1,4 @@
color C_WHITE = color(255,255,255);
color C_BLACK = color(0,0,0);
color C_RED = color(250, 40, 40);
color C_YELLOW = color(177, 255, 51);

@ -3,11 +3,13 @@ class Pion extends Position {
boolean lazored, animated = false;
int timer;
float savedRadius;
color bgColorHover;
Pion(int id) {
super(id);
this.bgColor = color(0, 0, 0);
this.textColor = color(240, 240, 80);
this.bgColor = C_RED;
this.bgColorHover = C_YELLOW;
this.textColor = color(0, 0, 0);
this.posX = floor((displayWidth-margin*2)/nombreEquipes)*id+radius/2+margin;
this.posY = displayHeight-46;
this.radius = 30;
@ -35,12 +37,13 @@ class Pion extends Position {
}
color getBgColor() {
if (this.animated && this.lazored) return color(random(200, 255), random(50, 150), random(50, 150));
return this.dragged? color(177, 255, 51): this.hovered? this.textColor: this.bgColor;
if (this.animated && this.lazored) return color(random(200, 255), random(0, 100), random(0, 100));
if (((frameCount-id) % 10)==0) return C_WHITE;
return this.dragged? C_YELLOW: this.hovered? this.bgColorHover: this.bgColor;
}
color getTextColor() {
return this.dragged? color(0): this.hovered? this.bgColor: this.textColor;
return this.dragged? C_BLACK: this.hovered? this.textColor: this.textColor;
}
void hoverStop() {
@ -82,7 +85,8 @@ class Pion extends Position {
if (!this.lazored) return;
PVector target = new PVector(p.posX, p.posY);
LAZOR(new PVector(245, 158), target);
LAZOR(new PVector(displayWidth-245, 158), target);
//LAZOR(new PVector(245, 158), target);
//LAZOR(new PVector(displayWidth-245, 158), target);
LAZOR(new PVector(mouseX, mouseY), target);
}
}

@ -309,6 +309,7 @@ void LAZORECT(float posX, float posY, float width, float height) {
// boucle d'affichage appellée plusieurs fois par seconde (~60)
void draw() {
println(frameRate);
// afficher l'image de fond
image(backgroundImage, 0, 0, displayWidth, displayHeight);

@ -17,10 +17,10 @@ class Scoreboard {
void setup() {
if (autoload) this.load();
this.posX = 948;
this.posY = 130;
this.width = 439;
this.height = 158;
this.posX = 1548;
this.posY = 0;
this.width = 300;
this.height = 118;
}
// charge ou génère le tableau des scores
@ -140,13 +140,10 @@ class Scoreboard {
float lastX = 0;
rectMode(CORNER);
fill(color(120, 0, 0, 200));
stroke(color(255, 255, 255));
strokeWeight(2);
rect(this.posX, this.posY, this.width, this.height);
fill(color(0, 0, 0, 100));
stroke(color(0, 0, 0));
strokeWeight(1);
rect(this.posX, this.posY+20, this.width, this.height);
// pour chaque score de 50 à 1
for (int i=50; i>0; i--) {
@ -169,38 +166,45 @@ class Scoreboard {
stroke(color(0, 0, 0));
strokeWeight(1);
textFont(quicksandFont, 40);
String text = str(count);
text += count==1? " er": "ème";
String text = str(count+1);
// correction de positionnement horizontal
// selon largeur du texte
//float localMarginX = (i<=9)? margin+14: (i>=40)? margin-8: margin;
float localMarginX = count==0? 10: 0;
// selon nombre d'équipes à afficher pour ce score
//localMarginX = (teams.size()>1)? localMarginX+((teams.size()-1)*margin)/2: localMarginX;
// localMarginX = (teams.size()>1)? localMarginX+((teams.size()-1)*margin)/2: localMarginX;
//fill(color(0, 250, 0));
text(text, offsetX+margin/2, offsetY+margin);
text(text, offsetX+localMarginX, offsetY+margin);
localMarginX = count==0? 20: 25;
textFont(quicksandFont, 20);
text = count==0? " er": "e";
text(text, offsetX+localMarginX, offsetY+margin-16);
// affichage des équipes
for(int j=0; j<teams.size(); j++) {
// correction de positionnement horizontal
// selon largeur du texte
float subLocalMarginX = (int(teams.get(j))<=9)? margin-10: (int(teams.get(j))>=40)? margin-40: margin-30;
// selon nombre d'équipes à afficher pour ce score
float subLocalMarginX = ((teams.size()-j)*margin)-margin/2;
//subLocalMarginX = (teams.size()>1)? localMarginX+((teams.size()-1)*margin)/2: localMarginX;
fill(color(240, 240, 80));
circle(offsetX+margin/2, offsetY+(margin*2)-12, 50);
circle(offsetX+subLocalMarginX, offsetY+(margin*2)-12, 50);
fill(color(0, 0, 0));
textFont(quicksandFont, 32);
text(teams.get(j), offsetX+subLocalMarginX/2, offsetY+(margin*2));
// selon largeur du texte
subLocalMarginX = (int(teams.get(j))<=9)? (int(teams.get(j))==1)? subLocalMarginX-6: subLocalMarginX-8: (int(teams.get(j))>=40)? subLocalMarginX-20: subLocalMarginX-15;
text(teams.get(j), offsetX+subLocalMarginX, offsetY+(margin*2));
count++;
}
line(offsetX-(margin*teams.size())-10, offsetY, offsetX-(margin*teams.size())-10, offsetY+this.height);
//line(offsetX-(margin*teams.size())-10, offsetY, offsetX-(margin*teams.size())-10, offsetY+this.height);
lastX = offsetX+(margin*teams.size())-10;
offsetX += margin*teams.size();
}
noFill();
stroke(color(0, 0, 0));
rect(lastX, this.posY, margin*count, this.height);
//rect(lastX, this.posY, margin*count, this.height);
}
}

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