Changement de couleur et ajout d'une animation des pions
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4
Colors.pde
Normal file
4
Colors.pde
Normal file
@@ -0,0 +1,4 @@
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color C_WHITE = color(255,255,255);
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color C_BLACK = color(0,0,0);
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color C_RED = color(250, 40, 40);
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color C_YELLOW = color(177, 255, 51);
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18
Pion.pde
18
Pion.pde
@@ -3,11 +3,13 @@ class Pion extends Position {
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boolean lazored, animated = false;
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int timer;
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float savedRadius;
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color bgColorHover;
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Pion(int id) {
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super(id);
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this.bgColor = color(0, 0, 0);
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this.textColor = color(240, 240, 80);
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this.bgColor = C_RED;
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this.bgColorHover = C_YELLOW;
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this.textColor = color(0, 0, 0);
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this.posX = floor((displayWidth-margin*2)/nombreEquipes)*id+radius/2+margin;
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this.posY = displayHeight-46;
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this.radius = 30;
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@@ -35,12 +37,13 @@ class Pion extends Position {
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}
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color getBgColor() {
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if (this.animated && this.lazored) return color(random(200, 255), random(50, 150), random(50, 150));
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return this.dragged? color(177, 255, 51): this.hovered? this.textColor: this.bgColor;
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if (this.animated && this.lazored) return color(random(200, 255), random(0, 100), random(0, 100));
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if (((frameCount-id) % 10)==0) return C_WHITE;
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return this.dragged? C_YELLOW: this.hovered? this.bgColorHover: this.bgColor;
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}
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color getTextColor() {
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return this.dragged? color(0): this.hovered? this.bgColor: this.textColor;
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return this.dragged? C_BLACK: this.hovered? this.textColor: this.textColor;
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}
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void hoverStop() {
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@@ -82,7 +85,8 @@ class Pion extends Position {
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if (!this.lazored) return;
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PVector target = new PVector(p.posX, p.posY);
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LAZOR(new PVector(245, 158), target);
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LAZOR(new PVector(displayWidth-245, 158), target);
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//LAZOR(new PVector(245, 158), target);
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//LAZOR(new PVector(displayWidth-245, 158), target);
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LAZOR(new PVector(mouseX, mouseY), target);
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}
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}
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@@ -309,6 +309,7 @@ void LAZORECT(float posX, float posY, float width, float height) {
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// boucle d'affichage appellée plusieurs fois par seconde (~60)
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void draw() {
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println(frameRate);
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// afficher l'image de fond
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image(backgroundImage, 0, 0, displayWidth, displayHeight);
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@@ -17,10 +17,10 @@ class Scoreboard {
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void setup() {
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if (autoload) this.load();
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this.posX = 948;
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this.posY = 130;
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this.width = 439;
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this.height = 158;
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this.posX = 1548;
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this.posY = 0;
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this.width = 300;
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this.height = 118;
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}
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// charge ou génère le tableau des scores
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@@ -140,13 +140,10 @@ class Scoreboard {
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float lastX = 0;
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rectMode(CORNER);
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fill(color(120, 0, 0, 200));
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stroke(color(255, 255, 255));
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strokeWeight(2);
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rect(this.posX, this.posY, this.width, this.height);
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fill(color(0, 0, 0, 100));
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stroke(color(0, 0, 0));
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strokeWeight(1);
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rect(this.posX, this.posY+20, this.width, this.height);
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// pour chaque score de 50 à 1
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for (int i=50; i>0; i--) {
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@@ -169,38 +166,45 @@ class Scoreboard {
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stroke(color(0, 0, 0));
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strokeWeight(1);
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textFont(quicksandFont, 40);
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String text = str(count);
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text += count==1? " er": "ème";
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String text = str(count+1);
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// correction de positionnement horizontal
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// selon largeur du texte
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//float localMarginX = (i<=9)? margin+14: (i>=40)? margin-8: margin;
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float localMarginX = count==0? 10: 0;
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// selon nombre d'équipes à afficher pour ce score
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// localMarginX = (teams.size()>1)? localMarginX+((teams.size()-1)*margin)/2: localMarginX;
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//fill(color(0, 250, 0));
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text(text, offsetX+margin/2, offsetY+margin);
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text(text, offsetX+localMarginX, offsetY+margin);
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localMarginX = count==0? 20: 25;
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textFont(quicksandFont, 20);
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text = count==0? " er": "e";
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text(text, offsetX+localMarginX, offsetY+margin-16);
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// affichage des équipes
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for(int j=0; j<teams.size(); j++) {
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// correction de positionnement horizontal
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// selon largeur du texte
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float subLocalMarginX = (int(teams.get(j))<=9)? margin-10: (int(teams.get(j))>=40)? margin-40: margin-30;
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// selon nombre d'équipes à afficher pour ce score
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float subLocalMarginX = ((teams.size()-j)*margin)-margin/2;
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//subLocalMarginX = (teams.size()>1)? localMarginX+((teams.size()-1)*margin)/2: localMarginX;
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fill(color(240, 240, 80));
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circle(offsetX+margin/2, offsetY+(margin*2)-12, 50);
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circle(offsetX+subLocalMarginX, offsetY+(margin*2)-12, 50);
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fill(color(0, 0, 0));
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textFont(quicksandFont, 32);
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text(teams.get(j), offsetX+subLocalMarginX/2, offsetY+(margin*2));
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// selon largeur du texte
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subLocalMarginX = (int(teams.get(j))<=9)? (int(teams.get(j))==1)? subLocalMarginX-6: subLocalMarginX-8: (int(teams.get(j))>=40)? subLocalMarginX-20: subLocalMarginX-15;
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text(teams.get(j), offsetX+subLocalMarginX, offsetY+(margin*2));
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count++;
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}
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line(offsetX-(margin*teams.size())-10, offsetY, offsetX-(margin*teams.size())-10, offsetY+this.height);
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//line(offsetX-(margin*teams.size())-10, offsetY, offsetX-(margin*teams.size())-10, offsetY+this.height);
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lastX = offsetX+(margin*teams.size())-10;
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offsetX += margin*teams.size();
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}
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noFill();
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stroke(color(0, 0, 0));
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rect(lastX, this.posY, margin*count, this.height);
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//rect(lastX, this.posY, margin*count, this.height);
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}
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}
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