class Pion extends Position { int margin = 45; // marge au bord de l'écran boolean lazored = false; Pion(int id) { super(id); this.bgColor = color(0, 0, 0); this.textColor = color(255, 255, 255); this.posX = floor((displayWidth-margin*2)/nombreEquipes)*id+radius/2+margin; this.posY = displayHeight-28; this.radius = 30; } void draw() { fireLazors(this); color bgColor = this.getBgColor(); color textColor = this.getTextColor(); stroke(bgColor); strokeWeight(0.5); fill(bgColor); float radius = this.radius; circle(this.posX,this.posY,radius); fill(textColor); float textSize = radius/3*2; textSize(textSize); textFont(quicksandFont, textSize); float pos_x = this.id<9? this.posX-radius/5: this.posX-radius/3; text(this.id+1, pos_x, this.posY+radius/5+1); } color getBgColor() { return this.dragged? color(177, 255, 51): this.hovered? this.textColor: this.bgColor; } color getTextColor() { return this.dragged? color(0): this.hovered? this.bgColor: this.textColor; } void hoverStop() { this.hovered = false; this.lazored = false; } void fireLazors(Pion p) { if (!this.lazored) return; stroke(random(0, 255), random(0, 150), random(0, 150)); strokeWeight(random(0,3)); line(245, 158, p.posX, p.posY); line(displayWidth-245, 158, p.posX, p.posY); } }