modifications visuelles diverses
This commit is contained in:
2
.gitignore
vendored
2
.gitignore
vendored
@@ -1 +1,3 @@
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data/scoreboard.csv
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windows-amd64/
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*.autosave
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@@ -1,5 +1,6 @@
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class Equipe {
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int id, score, radius;
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int id, score;
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float radius;
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float posX, posY;
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Pion pion;
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43
Pion.pde
43
Pion.pde
@@ -1,6 +1,8 @@
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class Pion extends Position {
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int margin = 45; // marge au bord de l'écran
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boolean lazored = false;
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boolean lazored, animated = false;
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int timer;
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float savedRadius;
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Pion(int id) {
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super(id);
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@@ -33,6 +35,7 @@ class Pion extends Position {
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}
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color getBgColor() {
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if (this.animated && this.lazored) return color(random(200, 255), random(50, 150), random(50, 150));
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return this.dragged? color(177, 255, 51): this.hovered? this.textColor: this.bgColor;
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}
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@@ -46,10 +49,40 @@ class Pion extends Position {
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}
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void fireLazors(Pion p) {
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// aucune interaction
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if (!this.lazored && !this.animated) return;
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//// début de l'animation
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if (this.lazored && !this.animated) {
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this.animated = true;
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this.timer = millis();
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this.savedRadius = this.radius;
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}
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// boucle d'animation
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if (this.lazored && this.animated) {
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if(this.radius<=100) {
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this.radius += (millis()-this.timer)*0.0015;
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}
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}
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// arrêt de l'animation
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if (!this.lazored && this.animated) {
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if(this.radius>=this.savedRadius) {
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this.radius -= (millis()-this.timer)*0.003;
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if (this.radius<=this.savedRadius) {
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this.radius = this.savedRadius;
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this.savedRadius = 0;
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this.timer = millis();
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this.animated = false;
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this.lazored = false;
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}
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}
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}
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if (!this.lazored) return;
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stroke(random(0, 255), random(0, 150), random(0, 150));
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strokeWeight(random(0,3));
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line(245, 158, p.posX, p.posY);
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line(displayWidth-245, 158, p.posX, p.posY);
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PVector target = new PVector(p.posX, p.posY);
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LAZOR(new PVector(245, 158), target);
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LAZOR(new PVector(displayWidth-245, 158), target);
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}
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}
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49
Plateau.pde
49
Plateau.pde
@@ -1,4 +1,4 @@
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PImage backgroundImage;
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PImage backgroundImage, titleImage;
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Equipe[] equipes;
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Position[] positions;
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Scoreboard Scoreboard;
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@@ -21,12 +21,13 @@ void setup() {
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// modifier les positions des cases du plateau
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//EDITING=true;
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// chargement du scoreboard ou génération du scoreboard vide
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// initialisation du scoreboard
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Scoreboard = new Scoreboard();
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positionTable = loadTable("data/positionTable.csv", "header");
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quicksandFont = loadFont("Quicksand-Bold-40.vlw");
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backgroundImage = loadImage("backgroundImage.jpg");
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titleImage = loadImage("title.png");
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// génération des équipes
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equipes = new Equipe[nombreEquipes];
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@@ -91,11 +92,9 @@ void mouseMoved() {
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// si la souris est sous le seuil de collision du pion et qu'il n'est pas déjà dans l'état survolé
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} else if ((distPion<=threshold || distEquipe<=threshold) && !p.hovered) {
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if (distEquipe<=threshold && distPion>threshold) p.lazored = true;
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// activation de l'état survolé
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p.hoverStart();
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if (distEquipe<=threshold && distPion>threshold) {
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p.lazored = true;
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}
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break;
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}
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}
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@@ -195,12 +194,14 @@ void mouseWheel(MouseEvent event) {
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// seuil de collision
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float threshold = p.radius/2;
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// nouveau rayon
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int radius = p.radius + event.getCount()*-5;
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float radius = p.radius + event.getCount()*-5;
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// si la souris est sous le seuil de collision
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if (distEquipe<=threshold && radius>20 && radius<120) {
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p.radius = radius;
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}
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/**
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* SI la souris est sous le seuil de collision
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* ET le nouveau rayon est acceptable
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* ET le pion n'est pas en cours d'animation
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**/
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if (distEquipe<=threshold && radius>20 && radius<120 && !p.animated) p.radius = radius;
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}
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}
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@@ -245,8 +246,34 @@ boolean fileExists(String filename) {
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return f.isFile();
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}
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void LAZOR(PVector source, PVector target, int noiseLevel) {
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stroke(random(0, 255), random(0, 100), random(0, 100));
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strokeWeight(random(0,3));
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line(source.x, source.y, target.x, target.y);
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}
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void LAZOR(PVector source, PVector target) {
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LAZOR(source, target, 0);
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}
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void LAZORECT(float posX, float posY, float width, float height) {
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stroke(random(0, 255), random(0, 100), random(0, 100));
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strokeWeight(random(0,3));
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rect(posX, posY, width, height);
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//LAZOR(new PVector(posX, posY), new PVector(posX+width, posY));
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//LAZOR(new PVector(posX+width, posY), new PVector(posX+width, posY+height));
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//LAZOR(new PVector(posX+width, posY+height), new PVector(posX, posY+height));
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//LAZOR(new PVector(posX, posY+height), new PVector(posX, posY));
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}
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void draw() {
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image(backgroundImage, 0, 0, displayWidth, displayHeight);
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if (!Scoreboard.display) image(titleImage, 0, 0, displayWidth, displayHeight);
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Scoreboard.draw();
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for (int i = 0 ; i < equipes.length; i++) {
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equipes[i].update();
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}
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@@ -256,8 +283,6 @@ void draw() {
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timer = millis();
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}
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Scoreboard.draw();
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if (!EDITING) return;
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for (int i = 0 ; i < positions.length; i++) {
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positions[i].draw();
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@@ -3,7 +3,7 @@ class Position {
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float posX, posY; // position
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color bgColor, textColor; // couleur du fond et du texte
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boolean hovered, dragged = false; // état au survol et en déplacement
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int radius; // rayon du pion
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float radius; // rayon du pion
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PVector offset;
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Position(int id) {
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@@ -3,7 +3,7 @@ class Scoreboard {
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String dataSource; // nom du fichier csv
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Table table;
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boolean autoload = true; // chargement et rechargement automatique
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boolean display = true;
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boolean display = false;
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float posX, posY, width, height; // position et dimensions de l'afficheur
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Scoreboard() {
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@@ -41,6 +41,7 @@ class Scoreboard {
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// typage forcé pour que .sort() fonctionne sur la colonne score
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this.table.setColumnType("score", "int");
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this.dataIntegrityCheck();
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}
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// écrit le tableau des scores dans un .csv
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@@ -98,17 +99,35 @@ class Scoreboard {
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this.display = !this.display;
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}
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// vérifier si les données chargées correspondent à ce qui est attendu
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void dataIntegrityCheck() {
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// vérification du nombre de lignes // équipes
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int rowCount = this.table.getRowCount();
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if (rowCount!=nombreEquipes) {
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// on gère seulement le cas où on a chargé plus de lignes que d'équipes voulues
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// le cas inverse n'est pas bloquant et se résoud tout seul
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if (rowCount>nombreEquipes) {
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// calcul de la différence
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int diff = rowCount - nombreEquipes;
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// suppression des dernières lignes jusqu'à revenir à l'équilibre
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for (int i = rowCount; i>rowCount-diff; i--) {
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this.table.removeRow(i-1);
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//println("Socreboard.removeRow", i-1);
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}
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}
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}
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}
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void draw() {
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if (!this.display) return;
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//int count = 1;
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int podium = 3;
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int count = 0;
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//int podium = 3;
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int margin = 60;
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float offsetX = this.posX+this.width;
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float offsetX = this.posX+this.width+10;
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float offsetY = this.posY;
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float lastX = 0;
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rectMode(CORNER);
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noStroke();
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fill(color(250, 150, 50));
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rect(this.posX, this.posY, this.width, this.height);
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// pour chaque score de 50 à 1
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for (int i=50; i>0; i--) {
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@@ -118,33 +137,45 @@ class Scoreboard {
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for (TableRow row : rowsIterable) { teams.add(row.getString("equipe")); }
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// arrêter la boucle si on est hors du cadre d'affichage
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if (offsetX<=this.posX-margin) break;
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if (offsetX-margin<=this.posX) break;
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// passer cette itération si aucune équipe à afficher
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if (teams.size()==0) continue;
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//println(i, teams);
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// affichage du score
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fill(color(0, 0, 0));
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stroke(color(0, 0, 0));
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strokeWeight(1);
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textFont(quicksandFont, 40);
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text(i, offsetX-margin, offsetY+margin);
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// correction de positionnement horizontal
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float localMarginX = (i<=9)? margin-14: (i>=40)? margin+8: margin;
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localMarginX = (teams.size()>1)? localMarginX+((teams.size()-1)*margin)/2: localMarginX;
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//text(i, offsetX-margin, offsetY+margin);
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//fill(color(0, 250, 0));
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text(i, offsetX-localMarginX, offsetY+margin);
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// affichage des équipes
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for(int j=0; j<teams.size(); j++) {
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float subLocalMarginX = (int(teams.get(j))<=9)? margin-10: (int(teams.get(j))>=40)? margin+4: margin;
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subLocalMarginX -=4;
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fill(color(0, 0, 0));
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circle(offsetX-(margin*(j+1))+20, offsetY+(margin*2)-12, 50);
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fill(color(255, 255,255));
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textFont(quicksandFont, 40);
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text(teams.get(j), offsetX-(margin*(j+1)), offsetY+(margin*2));
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textFont(quicksandFont, 32);
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//text(teams.get(j), offsetX-(margin*(j+1)), offsetY+(margin*2));
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//fill(color(0, 250, 0));
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text(teams.get(j), offsetX-(subLocalMarginX*(j+1)), offsetY+(margin*2));
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count++;
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}
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line(offsetX-(margin*teams.size())-10, offsetY, offsetX-(margin*teams.size())-10, offsetY+this.height);
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lastX = offsetX-(margin*teams.size())-10;
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//count += teams.size();
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offsetX -= margin*teams.size();
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}
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noFill();
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stroke(color(0, 0, 0));
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rect(lastX, this.posY, margin*count, this.height);
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}
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}
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Binary file not shown.
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Before Width: | Height: | Size: 552 KiB After Width: | Height: | Size: 2.7 MiB |
BIN
backgroundImageWithTitle.jpg
Normal file
BIN
backgroundImageWithTitle.jpg
Normal file
Binary file not shown.
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After Width: | Height: | Size: 552 KiB |
@@ -1,6 +1,6 @@
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id,posx,posy
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0,126.0,938.8504
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1,339.50464,963.8665
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1,341.50464,964.8665
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2,501.5807,952.0686
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3,404.82922,851.60864
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4,232.67737,773.09045
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@@ -8,7 +8,7 @@ id,posx,posy
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6,184.37482,523.9097
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7,291.83215,451.61188
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8,350.786,325.037
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9,466.2433,328.037
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9,466.2433,330.037
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10,546.1405,403.99878
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11,531.15845,506.93954
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12,492.30188,593.60156
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